COURSES
Elige Entre Nuestros Cursos
Para Niños de 6 a 17 Años
Aprenda En Una Escuela De Calidad Internacional
6 - 7 Años
Caballero del Código
La primera inmersión de los niñ@s al fascinante mundo de los algoritmos y el código, usando un formato basado en juegos y fomentando el pensamiento lógico.
8 - 11 Años
Programación Visual
Aprenden los fundamentos de la programación en Scratch, un lenguaje diseñado para niñ@s. Crean proyectos simples, desde animaciones básicas a juegos y caricaturas reales.
10 - 13 Años
Diseño de Videojuegos Roblox
Todos los niñ@s son únicos, pero a todos los gusta una cosa ¡videojuegos! Les enseñamos cómo diseñar el suyo propio, y a dar los primeros pasos en esta profesión que está muy solicitada.
13 -16 Años
Diseño de Videojuego con Unity
Hay niños que sueñan con convertirse no en actores, sino en directores, para poder compartir su visión del mundo con los demás. Hay niños que no quieren jugar, sino crear sus propios universos. Este curso es para ellos.
12 14 Años
Python Start
Aprenden a programar en Python — uno de los lenguajes de programación más populares en el mundo. Llegarán a poner sus conocimientos en práctica, creando programas para el estudio, el entretenimiento y la vida cotidiana
14 - 17 Años
Python Pro
Aprenden a programar en Python y prueban sus habilidades en los campos de TI más orientados al futuro, desde el desarrollo de videojuegos, trabajo con HTML, CSS, en el desarrollo de páginas web y mucho más.
Cursos Intensivos
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de aprender en un curso intensivo.
Más Info
The Coding Knight
Kids' first dive into the fascinating world of algorithms and code, using a play-based format and with an emphasis on developing logical thinking
Programming
We work out what programming is for, how to put together our first code, and get busy creating our own programs
The basics and practice
We play at every stage of our classes: when we're studying new topics, by doing physical activities, and when solving tasks on the platform
Learning through play
We study the basics of math, solve logical tasks and learn to communicate, to work in a team, and to find agreement with each other
Preparation for school
for young children
Your child
Apply basic programming concepts in practice – algorithms, loops, memory blocks, servers, and conditions
Logically reflect on and find different solutions to problems, and search for information by themselves
Be part of a team – distributing tasks, reaching joint decisions, and taking responsibility
Create their own projects and talk about them in interesting ways – what this part's for, why it's needed and how it works
will learn to
Visual Programming
Mars Academy
The children learn programming basics in Scratch, a language designed for kids. Our students create simple projects, from basic animations to real games and cartoons.
We study
We play
We teach students to understand the logic behind coding without complicated programming languages. The kids get to develop their own programs in Scratch.
Programming basics
Students pass through the full cycle of creative project development they'll use as adults: from initial ideas and plans to working in a team and presentations
First steps in IT
Our students put together at least 20 projects, including an animated calling card, a cartoon with voiceover and a game with multiple levels and obstacles
A project portfolio
We create
Your child
To develop algorithms using sequences, operators and loops
To check their own and other students' programs and correct errors, like a real tester
To be part of a team: they'll distribute tasks and take responsibility for their job
To create their own projects and talk about them in interesting ways – what this part's for, why it's needed and how it works
will learn to
Python
Kids learn to code in Python — one of the most popular programming languages in the world. They get to apply their knowledge in practice, creating programs for study, entertainment and everyday life
A solid start
Kids start creating games and apps right from their first classes, studying the tools and terminology they need as they progress
Hands-on learning
In the form of a game, our students take a journey from an interview with an IT company to becoming a lead developer
A deep dive into IT
By completing orders, students learn how to allocate tasks in a team, plan their time effectively and work towards their goals
Nurturing project thinking
in programming
Teenagers
Write code in Python, and understand its syntax and basic data types (within 2 months)
Create computer apps and make them user-friendly (within 5 months)
Develop games with multiple levels using Python's professional libraries (within a year)
Work in a team and create their own projects, from the basic idea to presentation (by the end of their second year)
learn to
Python Pro
Kids learn how to code in Python and test their skills in the most future-oriented IT fields, from game development to machine learning expertise
From beginners
We focus on solving concrete problems, not abstract tasks: how you can send a friend an encrypted message, or add a scoring system to your game
Programming in practice
Kids learn the A to Z of creating IT products: ideas and project plans, distributing tasks, teamwork, testing and presentation
Real work experience
Students put together a developer portfolio of 3D games, sites, bots and apps that they'd be proud to show an employer
Portfolio of projects
to professionals
Teenagers
Develop 3D games in the most popular genres, just like real game designers
Create websites using HTML and CCS, like real web developers
Extract useful information from large data sets and build models, like true data scientists
Launch mobile apps and present their products to a live audience, like real startup entrepreneurs
learn to