COURSES
The Coding Knight
Using Scratch
Learning through games
Children complete exciting challenges on the platform to learn to code and develop logical thinking.

Scheduling and preparing for school

Personalized learning
Each child learns at their own pace: teachers are always ready to help them and access to the interactive platform is available both in the classroom and at home

  • 32 Sessions
  • 6 - 7 years old
  • Groups of 12 students maximum
  • Once a week
  • 45 minutes
  • Weekdays or Weekends
Visual programming develops a child's imagination and teaches him to set goals correctly and to find ways to achieve them in the form of play.
In addition to working on the computer, children draw, think, invent and design in groups, and make presentations
At the end of the course, children will create their own project: a game, a cartoon or an interactive book
What will children learn from The Coding Knight?
Logical thinking
Compose Algorithmic Loops
Creation of Cartoons
Using Coordinates and Degrees
Teamwork
Program with Scratch Jr. Programming

Digital Literacy


We teach them all the programs and applications they will need
They will learn to work with the basic office programs, graphic and video editors and, with collaborative applications.

We create individual projects
Children will learn to create projects, organize them correctly, and present them publicly.

We instill a culture of safe behavior on the internet
Children will learn to use antivirus programs, to recognise fake sites, to protect themselves from online scammers, and to find reliable information.

32 Sessions
7-9 years old
Groups of 12 students maximum
Once a week
90 minutes
Weekdays or Weekends

Visual programming develops a child's imagination and teaches him to set goals correctly and to find ways to achieve them in the form of play.
In addition to working on the computer, children draw, think, invent and design in groups, and make presentations
At the end of the course, children will create their own project: a game, a cartoon or an interactive book
What will children learn with Digital Literacy?
Logical thinking
Compose Algorithmic Loops
Creation of Cartoons
Using Scratch
Teamwork
Apply basics programming
Mars Academy
Usando Scratch
We program games and cartoons of varying complexity
In the process of learning to code, children go from creating simple animations to developing their own multi-level games in Scratch, with story lines and soundtracks.

We develop creativity
By doing their projects, children learn to formulate ideas on their own, and the teacher encourages the use of innovative approaches to achieve their goals.

Personalised learning
Each child learns at their own pace: teachers are always ready to help them and access to the interactive platform is available both in the classroom and at home

  • 32 Sessions
  • 8 - 11 Years Old
  • Groups of 14 students Maximum
  • Once a week
  • 90 minutes
  • Weekdays or weekends
Visual programming develops a child's imagination and teaches him to set goals correctly and to find ways to achieve them in the form of play.
In addition to working on the computer, children draw, think, invent and design in groups, and make presentations
At the end of the course, children will create their own project: a game, a cartoon or an interactive book
What will children learn with Mars Academy?
Logical thinking
Program with Scratch
Program animations and online games
Teamwork
Understand the algorithms to create your own projects
Apply programming concepts and algorithms.
Python

Programming course with Python
We teach programming in a practical way
Children learn the basics of Python programming through creating their own projects, not just solving tasks in a textbook.

We take into account the interests of each child
Children are the ones who choose the topics for their projects. They may choose to create a game, a program, an application, or a database. Their teachers will always help them implement their ideas.

We develop the project thinking
Children create a plan, assign homework, and present their projects publicly. They learn to self-check and correct mistakes, even in other people's codes.

  • 64 Sessions
  • 12 - 14 years old
  • Groups of 14 students maximum
  • Once a week
  • 90 minutes
  • Weekdays or Weekends
Visual programming develops a child's imagination and teaches him to set goals correctly and to find ways to achieve them through play.
In addition to working on the computer, children draw, think, invent and design in groups, and make presentations
At the end of the course, children will create their own project: a game, a cartoon or an interactive book
What will they learn with Python?
Write Code with Python
Work with Python library
Logical thinking
Project planning
Expresar sus ideas y marcar metas
Teamwork
Python Pro
Programming Course with Python Pro
We study programming in depth
We teach using professional tools
and Python programming practices.

We develop the project thinking
Children create a plan, assign tasks, and present their projects publicly. They learn to self-check and correct mistakes, even in other people's codes.

We prepare your children for the professions of the future
Programming skills, system thinking, creation
Project planning and teamwork are helpful for a successful career in any field.

  • 64 Sessions
  • 14 - 17 years old
  • Groups of 14 students maximum
  • Once a week
  • 90 minutes
  • Weekdays or Weekends
Visual programming develops a child's imagination and teaches him to set goals correctly and look for ways to achieve them in the form of play.
In addition to working on the computer, children draw, think, invent and design in groups, and make presentations
At the end of the course, children will create their own project: a game, a cartoon or an interactive book

What will they learn with Python Pro?
Write in Python Pro Code
Working with Python Pro tools
Development of logical thinking
Work on projects
Express their ideas
Teamwork